Steel and Glass scoring checks
Separate held-card Steel xMult from scored-card Glass xMult before using the worksheet, and keep Red Seal retriggers out until fixture-backed support exists.
Guide highlights
Core idea
Steel and Glass both multiply score, but they trigger in different places. Steel matters while held in hand; Glass matters when the card scores.
Checklist
- Count only Steel cards that remain in hand at scoring time.
- Count only Glass cards that are actually scored.
- Keep Red Seal retriggers outside the fixed worksheet until fixture-backed retrigger support exists.
Use the enhancement entries for exact effects, then enter confirmed trigger counts manually.