Steel and Glass scoring checks

Separate held-card Steel xMult from scored-card Glass xMult before using the worksheet, and keep Red Seal retriggers out until fixture-backed support exists.

Guide highlights

Core idea

Steel and Glass both multiply score, but they trigger in different places. Steel matters while held in hand; Glass matters when the card scores.

Checklist

  • Count only Steel cards that remain in hand at scoring time.
  • Count only Glass cards that are actually scored.
  • Keep Red Seal retriggers outside the fixed worksheet until fixture-backed retrigger support exists.

Use the enhancement entries for exact effects, then enter confirmed trigger counts manually.