Jokers

Browse the complete Balatro Jokers collection with exact effects, rarity, cost and unlock conditions, plus direct links into the synergy and tracking tools.

Browse entries

  • Joker

    +4 Mult

  • Greedy Joker

    Played cards with Diamond suit give +3 Mult when scored

  • Lusty Joker

    Played cards with Heart suit give +3 Mult when scored

  • Wrathful Joker

    Played cards with Spade suit give +3 Mult when scored

  • Gluttonous Joker

    Played cards with Club suit give +3 Mult when scored

  • Jolly Joker

    +8 Mult if played hand contains a Pair

  • Zany Joker

    +12 Mult if played hand contains a Three of a Kind

  • Mad Joker

    +10 Mult if played hand contains a Two Pair

  • Crazy Joker

    +12 Mult if played hand contains a Straight

  • Droll Joker

    +10 Mult if played hand contains a Flush

  • Sly Joker

    +50 Chips if played hand contains a Pair

  • Wily Joker

    +100 Chips if played hand contains a Three of a Kind

  • Clever Joker

    +80 Chips if played hand contains a Two Pair

  • Devious Joker

    +100 Chips if played hand contains a Straight

  • Crafty Joker

    +80 Chips if played hand contains a Flush

  • Half Joker

    +20 Mult if played hand contains 3 or fewer cards

  • Joker Stencil

    X1 Mult for each empty Joker slot

  • Four Fingers

    All Flushes and Straights can be made with 4 cards

  • Mime

    Retrigger all card held in hand abilities

  • Credit Card

    Go up to -$20 in debt

  • Ceremonial Dagger

    When Blind is selected, destroy Joker to the right and permanently add double its sell value to this Mult

  • Banner

    +30 Chips for each remaining discard

  • Mystic Summit

    +15 Mult when 0 discards remaining

  • Marble Joker

    Adds one Stone card to the deck when Blind is selected

  • Loyalty Card

    X4 Mult every 6 hands played

  • 8 Ball

    1 in 4 chance for each played 8 to create a Tarot card when scored

  • Misprint

    +0-23 Mult

  • Dusk

    Retrigger all played cards in final hand of the round

  • Raised Fist

    Adds double the rank of lowest ranked card held in hand to Mult

  • Chaos the Clown

    1 free Reroll per shop

  • Fibonacci

    Each played Ace, 2, 3, 5, or 8 gives +8 Mult when scored

  • Steel Joker

    X0.2 Mult for each Steel Card in your full deck

  • Scary Face

    Played face cards give +30 Chips when scored

  • Abstract Joker

    +3 Mult for each Joker card

  • Delayed Gratification

    Earn $2 per discard if no discards are used by end of the round

  • Hack

    Retrigger each played 2, 3, 4, or 5

  • Pareidolia

    All cards are considered face cards

  • Gros Michel

    +15 Mult, 1 in 6 chance this card is destroyed at end of round

  • Even Steven

    Played cards with even rank give +4 Mult when scored

  • Odd Todd

    Played cards with odd rank give +31 Chips when scored

  • Scholar

    Played Aces give +20 Chips and +4 Mult when scored

  • Business Card

    Played face cards have a 1 in 2 chance to give $2 when scored

  • Supernova

    Adds the number of times poker hand has been played this run to Mult

  • Ride the Bus

    Gains +1 Mult per consecutive hand played without a scoring face card

  • Space Joker

    1 in 4 chance to upgrade level of played poker hand

  • Egg

    Gains $3 of sell value at end of round

  • Burglar

    When Blind is selected, gain +3 Hands and lose all discards

  • Blackboard

    X3 Mult if all cards held in hand are Spades or Clubs

  • Runner

    Gains +15 Chips if played hand contains a Straight

  • Ice Cream

    +100 Chips, -5 Chips for every hand played

  • DNA

    If first hand of round has only 1 card, add a permanent copy to deck and draw it to hand

  • Splash

    Every played card counts in scoring

  • Blue Joker

    +2 Chips for each remaining card in deck

  • Sixth Sense

    If first hand of round is a single 6, destroy it and create a Spectral card

  • Constellation

    Gains X0.1 Mult every time a Planet card is used

  • Hiker

    Every played card permanently gains +5 Chips when scored

  • Faceless Joker

    Earn $5 if 3 or more face cards are discarded at the same time

  • Green Joker

    +1 Mult per hand played, -1 Mult per discard

  • Superposition

    Create a Tarot card if poker hand contains an Ace and a Straight

  • To Do List

    Earn $4 if poker hand is the required hand, poker hand changes at end of round

  • Cavendish

    X3 Mult, 1 in 1000 chance this card is destroyed at the end of round

  • Card Sharp

    X3 Mult if played poker hand has already been played this round

  • Red Card

    Gains +3 Mult when any Booster Pack is skipped

  • Madness

    When Small Blind or Big Blind is selected, gain X0.5 Mult and destroy a random Joker

  • Square Joker

    Gains +4 Chips if played hand has exactly 4 cards

  • Séance

    If poker hand is a Straight Flush, create a random Spectral card

  • Riff-Raff

    When Blind is selected, create 2 Common Jokers

  • Vampire

    Gains X0.1 Mult per scoring Enhanced card played, removes card Enhancement

  • Shortcut

    Allows Straights to be made with gaps of 1 rank

  • Hologram

    Gains X0.25 Mult every time a playing card is added to your deck

  • Vagabond

    Create a Tarot card if hand is played with $4 or less

  • Baron

    Each King held in hand gives X1.5 Mult

  • Cloud 9

    Earn $1 for each 9 in your full deck at end of round

  • Rocket

    Earn $1 at end of round. Payout increases by $2 when Boss Blind is defeated

  • Obelisk

    Gains X0.2 Mult per consecutive hand played without playing your most played poker hand

  • Midas Mask

    All played face cards become Gold cards when scored

  • Luchador

    Sell this card to disable the current Boss Blind

  • Photograph

    First played face card gives X2 Mult when scored

  • Gift Card

    Add $1 of sell value to every Joker and Consumable card at end of round

  • Turtle Bean

    +5 hand size, reduces by 1 each round

  • Erosion

    +4 Mult for each card below the deck's starting size in your full deck

  • Reserved Parking

    Each face card held in hand has a 1 in 2 chance to give $1

  • Mail-In Rebate

    Earn $5 for each discarded rank, rank changes every round

  • To the Moon

    Earn an extra $1 of interest for every $5 you have at end of round

  • Hallucination

    1 in 2 chance to create a Tarot card when any Booster Pack is opened

  • Fortune Teller

    +1 Mult per Tarot card used this run

  • Juggler

    +1 hand size

  • Drunkard

    +1 discard each round

  • Stone Joker

    Gives +25 Chips for each Stone Card in your full deck

  • Golden Joker

    Earn $4 at end of round

  • Lucky Cat

    Gains X0.25 Mult every time a Lucky card successfully triggers

  • Baseball Card

    Uncommon Jokers each give X1.5 Mult

  • Bull

    +2 Chips for each $1 you have

  • Diet Cola

    Sell this card to create a free Double Tag

  • Trading Card

    If first discard of round has only 1 card, destroy it and earn $3

  • Flash Card

    Gains +2 Mult per reroll in the shop

  • Popcorn

    +20 Mult, -4 Mult per round played

  • Spare Trousers

    Gains +2 Mult if played hand contains a Two Pair

  • Ancient Joker

    Each played card with a random suit gives X1.5 Mult when scored, suit changes at end of round

  • Ramen

    X2 Mult, loses X0.01 Mult per card discarded

  • Walkie Talkie

    Each played 10 or 4 gives +10 Chips and +4 Mult when scored

  • Seltzer

    Retrigger all cards played for the next 10 hands

  • Castle

    Gains +3 Chips per discarded card of a random suit, suit changes every round

  • Smiley Face

    Played face cards give +5 Mult when scored

  • Campfire

    Gains X0.25 Mult for each card sold, resets when Boss Blind is defeated

  • Golden Ticket

    Played Gold cards earn $4 when scored

  • Mr. Bones

    Prevents Death if chips scored are at least 25% of required chips (self destructs)

  • Acrobat

    X3 Mult on final hand of round

  • Sock and Buskin

    Retrigger all played face cards

  • Swashbuckler

    Adds the sell value of all other owned Jokers to Mult

  • Troubadour

    +2 hand size, -1 hand each round

  • Certificate

    When round begins, add a random playing card with a random seal to your hand

  • Smeared Joker

    Hearts and Diamonds count as the same suit, Spades and Clubs count as the same suit

  • Throwback

    X0.25 Mult for each Blind skipped this run (Currently X1 Mult)

  • Hanging Chad

    Retrigger first played card used in scoring 2 additional times

  • Rough Gem

    Played cards with Diamond suit earn $1 when scored

  • Bloodstone

    1 in 2 chance for played cards with Heart suit to give X1.5 Mult when scored

  • Arrowhead

    Played cards with Spade suit give +50 Chips when scored

  • Onyx Agate

    Played cards with Club suit give +7 Mult when scored

  • Glass Joker

    This Joker gains X0.75 Mult for every Glass Card that is destroyed (Currently X1 Mult)

  • Showman

    Joker, Tarot, Planet, and Spectral cards may appear multiple times

  • Flower Pot

    X3 Mult if poker hand contains a Diamond card, Club card, Heart card, and Spade card

  • Blueprint

    Copies ability of Joker to the right

  • Wee Joker

    This Joker gains +8 Chips when each played 2 is scored (Currently +0 Chips)

  • Merry Andy

    +3 discards each round, -1 hand size

  • Oops! All 6s

    Doubles all listed probabilities (ex: 1 in 3 -> 2 in 3)

  • The Idol

    Each played [rank] of [suit] gives X2 Mult when scored, card changes every round

  • Seeing Double

    X2 Mult if played hand has a scoring Club card and a scoring card of any other suit

  • Matador

    Earn $8 if played hand triggers the Boss Blind ability

  • Hit the Road

    This Joker gains X0.5 Mult for every Jack discarded this round (Currently X1 Mult)

  • The Duo

    X2 Mult if played hand contains a Pair

  • The Trio

    X3 Mult if played hand contains a Three of a Kind

  • The Family

    X4 Mult if played hand contains a Four of a Kind

  • The Order

    X3 Mult if played hand contains a Straight

  • The Tribe

    X2 Mult if played hand contains a Flush

  • Stuntman

    +250 Chips, -2 hand size

  • Invisible Joker

    After 2 rounds, sell this card to Duplicate a random Joker (Removes Negative from copy)

  • Brainstorm

    Copies the ability of leftmost Joker

  • Satellite

    Earn $1 at end of round per unique Planet card used this run

  • Shoot the Moon

    Each Queen held in hand gives +13 Mult

  • Driver's License

    X3 Mult if you have at least 16 Enhanced cards in your full deck (Currently 0)

  • Cartomancer

    Create a Tarot card when Blind is selected (Must have room)

  • Astronomer

    All Planet cards and Celestial Packs in the shop are free

  • Burnt Joker

    Upgrade the level of the first discarded poker hand each round

  • Bootstraps

    +2 Mult for every $5 you have (Currently +0 Mult)

  • Canio

    This Joker gains X1 Mult when a face card is destroyed (Currently X1 Mult)

  • Triboulet

    Played Kings and Queens each give X2 Mult when scored

  • Yorick

    This Joker gains X1 Mult every 23 cards discarded (Currently X1 Mult)

  • Chicot

    Disables effect of every Boss Blind

  • Perkeo

    Creates a Negative copy of 1 random consumable card in your possession at the end of the shop