All Balatro Jokers
Browse all 150 Balatro jokers in one complete database. Filter by rarity and effect type, search by name, and compare chips, mult, xMult and economy jokers.
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- Joker
+4 Mult
- Greedy Joker
Played cards with Diamond suit give +3 Mult when scored
- Lusty Joker
Played cards with Heart suit give +3 Mult when scored
- Wrathful Joker
Played cards with Spade suit give +3 Mult when scored
- Gluttonous Joker
Played cards with Club suit give +3 Mult when scored
- Jolly Joker
+8 Mult if played hand contains a Pair
- Zany Joker
+12 Mult if played hand contains a Three of a Kind
- Mad Joker
+10 Mult if played hand contains a Two Pair
- Crazy Joker
+12 Mult if played hand contains a Straight
- Droll Joker
+10 Mult if played hand contains a Flush
- Sly Joker
+50 Chips if played hand contains a Pair
- Wily Joker
+100 Chips if played hand contains a Three of a Kind
- Clever Joker
+80 Chips if played hand contains a Two Pair
- Devious Joker
+100 Chips if played hand contains a Straight
- Crafty Joker
+80 Chips if played hand contains a Flush
- Half Joker
+20 Mult if played hand contains 3 or fewer cards
- Joker Stencil
X1 Mult for each empty Joker slot
- Four Fingers
All Flushes and Straights can be made with 4 cards
- Mime
Retrigger all card held in hand abilities
- Credit Card
Go up to -$20 in debt
- Ceremonial Dagger
When Blind is selected, destroy Joker to the right and permanently add double its sell value to this Mult
- Banner
+30 Chips for each remaining discard
- Mystic Summit
+15 Mult when 0 discards remaining
- Marble Joker
Adds one Stone card to the deck when Blind is selected
- Loyalty Card
X4 Mult every 6 hands played
- 8 Ball
1 in 4 chance for each played 8 to create a Tarot card when scored
- Misprint
+0-23 Mult
- Dusk
Retrigger all played cards in final hand of the round
- Raised Fist
Adds double the rank of lowest ranked card held in hand to Mult
- Chaos the Clown
1 free Reroll per shop
- Fibonacci
Each played Ace, 2, 3, 5, or 8 gives +8 Mult when scored
- Steel Joker
X0.2 Mult for each Steel Card in your full deck
- Scary Face
Played face cards give +30 Chips when scored
- Abstract Joker
+3 Mult for each Joker card
- Delayed Gratification
Earn $2 per discard if no discards are used by end of the round
- Hack
Retrigger each played 2, 3, 4, or 5
- Pareidolia
All cards are considered face cards
- Gros Michel
+15 Mult, 1 in 6 chance this card is destroyed at end of round
- Even Steven
Played cards with even rank give +4 Mult when scored
- Odd Todd
Played cards with odd rank give +31 Chips when scored
- Scholar
Played Aces give +20 Chips and +4 Mult when scored
- Business Card
Played face cards have a 1 in 2 chance to give $2 when scored
- Supernova
Adds the number of times poker hand has been played this run to Mult
- Ride the Bus
Gains +1 Mult per consecutive hand played without a scoring face card
- Space Joker
1 in 4 chance to upgrade level of played poker hand
- Egg
Gains $3 of sell value at end of round
- Burglar
When Blind is selected, gain +3 Hands and lose all discards
- Blackboard
X3 Mult if all cards held in hand are Spades or Clubs
- Runner
Gains +15 Chips if played hand contains a Straight
- Ice Cream
+100 Chips, -5 Chips for every hand played
- DNA
If first hand of round has only 1 card, add a permanent copy to deck and draw it to hand
- Splash
Every played card counts in scoring
- Blue Joker
+2 Chips for each remaining card in deck
- Sixth Sense
If first hand of round is a single 6, destroy it and create a Spectral card
- Constellation
Gains X0.1 Mult every time a Planet card is used
- Hiker
Every played card permanently gains +5 Chips when scored
- Faceless Joker
Earn $5 if 3 or more face cards are discarded at the same time
- Green Joker
+1 Mult per hand played, -1 Mult per discard
- Superposition
Create a Tarot card if poker hand contains an Ace and a Straight
- To Do List
Earn $4 if poker hand is the required hand, poker hand changes at end of round
- Cavendish
X3 Mult, 1 in 1000 chance this card is destroyed at the end of round
- Card Sharp
X3 Mult if played poker hand has already been played this round
- Red Card
Gains +3 Mult when any Booster Pack is skipped
- Madness
When Small Blind or Big Blind is selected, gain X0.5 Mult and destroy a random Joker
- Square Joker
Gains +4 Chips if played hand has exactly 4 cards
- Séance
If poker hand is a Straight Flush, create a random Spectral card
- Riff-Raff
When Blind is selected, create 2 Common Jokers
- Vampire
Gains X0.1 Mult per scoring Enhanced card played, removes card Enhancement
- Shortcut
Allows Straights to be made with gaps of 1 rank
- Hologram
Gains X0.25 Mult every time a playing card is added to your deck
- Vagabond
Create a Tarot card if hand is played with $4 or less
- Baron
Each King held in hand gives X1.5 Mult
- Cloud 9
Earn $1 for each 9 in your full deck at end of round
- Rocket
Earn $1 at end of round. Payout increases by $2 when Boss Blind is defeated
- Obelisk
Gains X0.2 Mult per consecutive hand played without playing your most played poker hand
- Midas Mask
All played face cards become Gold cards when scored
- Luchador
Sell this card to disable the current Boss Blind
- Photograph
First played face card gives X2 Mult when scored
- Gift Card
Add $1 of sell value to every Joker and Consumable card at end of round
- Turtle Bean
+5 hand size, reduces by 1 each round
- Erosion
+4 Mult for each card below the deck's starting size in your full deck
- Reserved Parking
Each face card held in hand has a 1 in 2 chance to give $1
- Mail-In Rebate
Earn $5 for each discarded rank, rank changes every round
- To the Moon
Earn an extra $1 of interest for every $5 you have at end of round
- Hallucination
1 in 2 chance to create a Tarot card when any Booster Pack is opened
- Fortune Teller
+1 Mult per Tarot card used this run
- Juggler
+1 hand size
- Drunkard
+1 discard each round
- Stone Joker
Gives +25 Chips for each Stone Card in your full deck
- Golden Joker
Earn $4 at end of round
- Lucky Cat
Gains X0.25 Mult every time a Lucky card successfully triggers
- Baseball Card
Uncommon Jokers each give X1.5 Mult
- Bull
+2 Chips for each $1 you have
- Diet Cola
Sell this card to create a free Double Tag
- Trading Card
If first discard of round has only 1 card, destroy it and earn $3
- Flash Card
Gains +2 Mult per reroll in the shop
- Popcorn
+20 Mult, -4 Mult per round played
- Spare Trousers
Gains +2 Mult if played hand contains a Two Pair
- Ancient Joker
Each played card with a random suit gives X1.5 Mult when scored, suit changes at end of round
- Ramen
X2 Mult, loses X0.01 Mult per card discarded
- Walkie Talkie
Each played 10 or 4 gives +10 Chips and +4 Mult when scored
- Seltzer
Retrigger all cards played for the next 10 hands
- Castle
Gains +3 Chips per discarded card of a random suit, suit changes every round
- Smiley Face
Played face cards give +5 Mult when scored
- Campfire
Gains X0.25 Mult for each card sold, resets when Boss Blind is defeated
- Golden Ticket
Played Gold cards earn $4 when scored
- Mr. Bones
Prevents Death if chips scored are at least 25% of required chips (self destructs)
- Acrobat
X3 Mult on final hand of round
- Sock and Buskin
Retrigger all played face cards
- Swashbuckler
Adds the sell value of all other owned Jokers to Mult
- Troubadour
+2 hand size, -1 hand each round
- Certificate
When round begins, add a random playing card with a random seal to your hand
- Smeared Joker
Hearts and Diamonds count as the same suit, Spades and Clubs count as the same suit
- Throwback
X0.25 Mult for each Blind skipped this run (Currently X1 Mult)
- Hanging Chad
Retrigger first played card used in scoring 2 additional times
- Rough Gem
Played cards with Diamond suit earn $1 when scored
- Bloodstone
1 in 2 chance for played cards with Heart suit to give X1.5 Mult when scored
- Arrowhead
Played cards with Spade suit give +50 Chips when scored
- Onyx Agate
Played cards with Club suit give +7 Mult when scored
- Glass Joker
This Joker gains X0.75 Mult for every Glass Card that is destroyed (Currently X1 Mult)
- Showman
Joker, Tarot, Planet, and Spectral cards may appear multiple times
- Flower Pot
X3 Mult if poker hand contains a Diamond card, Club card, Heart card, and Spade card
- Blueprint
Copies ability of Joker to the right
- Wee Joker
This Joker gains +8 Chips when each played 2 is scored (Currently +0 Chips)
- Merry Andy
+3 discards each round, -1 hand size
- Oops! All 6s
Doubles all listed probabilities (ex: 1 in 3 -> 2 in 3)
- The Idol
Each played [rank] of [suit] gives X2 Mult when scored, card changes every round
- Seeing Double
X2 Mult if played hand has a scoring Club card and a scoring card of any other suit
- Matador
Earn $8 if played hand triggers the Boss Blind ability
- Hit the Road
This Joker gains X0.5 Mult for every Jack discarded this round (Currently X1 Mult)
- The Duo
X2 Mult if played hand contains a Pair
- The Trio
X3 Mult if played hand contains a Three of a Kind
- The Family
X4 Mult if played hand contains a Four of a Kind
- The Order
X3 Mult if played hand contains a Straight
- The Tribe
X2 Mult if played hand contains a Flush
- Stuntman
+250 Chips, -2 hand size
- Invisible Joker
After 2 rounds, sell this card to Duplicate a random Joker (Removes Negative from copy)
- Brainstorm
Copies the ability of leftmost Joker
- Satellite
Earn $1 at end of round per unique Planet card used this run
- Shoot the Moon
Each Queen held in hand gives +13 Mult
- Driver's License
X3 Mult if you have at least 16 Enhanced cards in your full deck (Currently 0)
- Cartomancer
Create a Tarot card when Blind is selected (Must have room)
- Astronomer
All Planet cards and Celestial Packs in the shop are free
- Burnt Joker
Upgrade the level of the first discarded poker hand each round
- Bootstraps
+2 Mult for every $5 you have (Currently +0 Mult)
- Canio
This Joker gains X1 Mult when a face card is destroyed (Currently X1 Mult)
- Triboulet
Played Kings and Queens each give X2 Mult when scored
- Yorick
This Joker gains X1 Mult every 23 cards discarded (Currently X1 Mult)
- Chicot
Disables effect of every Boss Blind
- Perkeo
Creates a Negative copy of 1 random consumable card in your possession at the end of the shop